Leap Motion Announces Interaction Engine 1.0: Object Interactions, UI Toolkit, Handheld Controller Support, and More

Our mission at Leap Motion is to make it seamless for people to interact with the digital world. Last year, we released an early access beta of the Leap Motion Interaction Engine, a layer that exists between the Unity game engine and real-world hand physics.

Today, we’re excited to release a major upgrade to the engine, which features fundamental object interactions, user interface design tools, and more. We’ve also opened up massive improvements to cross-platform developer workflows by making it work seamlessly with hands and PC handheld controllers alike.

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