Unveiling Project North Star

Unveiling Project North Star

The coming of virtual reality has signaled a great moment in the history of our civilization. We have found in ourselves the ability to break down the very substrate of reality and create ones anew, entirely of our own design and of our own imaginations.

As we explore this newfound ability, it becomes increasingly clear that this power will not be limited to some ‘virtual world’ separate from our own. It will spill out like a great flood, uniting what has been held apart for so long: our digital and physical realities.

In preparation for the coming flood, we at Leap Motion have built a ship, and we call it Project North Star.

Leap Motion Announces Interaction Engine 1.0: Object Interactions, UI Toolkit, Handheld Controller Support, and More

Leap Motion Announces Interaction Engine 1.0: Object Interactions, UI Toolkit, Handheld Controller Support, and More

Our mission at Leap Motion is to make it seamless for people to interact with the digital world. Last year, we released an early access beta of the Leap Motion Interaction Engine, a layer that exists between the Unity game engine and real-world hand physics.

Today, we're excited to release a major upgrade to the engine, which features fundamental object interactions, user interface design tools, and more. We've also opened up massive improvements to cross-platform developer workflows by making it work seamlessly with hands and PC handheld controllers alike.

Leap Motion Goes Mobile

Leap Motion Goes Mobile

Today Leap Motion announces the Leap Motion Mobile Platform, a combination of software and hardware made specifically for VR and AR.

Explorations in VR Design

Explorations in VR is a journey through every aspect of VR/AR design

Unity Core Assets 101: How to Start Building Your VR Project

With the Leap Motion Unity Core Assets and Modules, you can start building right away with features like custom-designed hands, user interfaces, and event triggers.

New Unity Module for User Interface Input

The UI Input Module provides a simplified interface for physically interacting with World Space Canvases within Unity’s UI System. This makes it simple for developers to create one-to-one tactile user interfaces in VR.

Leap Motion, HTC Vive, and SteamVR

Today we’re happy to announce an update to our VR Developer Mount designed to be compatible with the latest generation of VR headsets.

David Holz on the Future of VR, Inputs, and Sensors

With countless new virtual worlds just around the corner, the future is already taking shape in hardware labs and hidden codebases. How we can make the future more human as we take our first steps into places beyond reality?

Leap Motion Introduces Orion, Its Next-Generation Hand Tracking Product for Developers in VR/AR

SAN FRANCISCO, CA --(Marketwired - February 17, 2016) - Leap Motion today announced Orion, an entirely new software and hardware product. Orion makes it possible for VR developers and headset makers to tap into the full power of natural hand and finger input for virtual and augmented reality. Leap Motion is making a beta of the Orion software available today at leapmotion.com/developers along with new demo experiences and development tools.

Leap Motion Announces Winners of 3D Jam 2.0

Based on community ratings and scores from the Leap Motion team, we’re excited to present the winners of the second annual 3D Jam.

Leap Motion 3D Jam 2.0 Launches on Sept. 28th!

Today we’re announcing our second annual 3D Jam! For six weeks, starting on Sept. 28th, developers around the world will build innovative experiences for virtual reality, desktop, mobile and beyond.

Bring Your Own Hands Into Virtual Reality

New Unity Asset Lets You See Your Actual Hands — Not Just a Rigged Replica