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This press release is also available in Chinese. New Investment Will Accelerate Global Expansion, Innovation of VR/AR Motion Tracking Technology, and Expansion into New Commercial
Leap Motion Announces Interaction Engine 1.0: Object Interactions, UI Toolkit, Handheld Controller Support, and More
Our mission at Leap Motion is to make it seamless for people to interact with the digital world. Last year, we released an early access
The Future of VR is Here: Qualcomm and Leap Motion Work Together To Demonstrate Natural Interaction for Mobile VR
Utilizing Qualcomm Technologies’ position tracking and Leap Motion’s embedded hand tracking technology, people can now interact with mobile VR content using their bare hands SAN
By exploring the grey areas between real-world and digital physics, we can build a more human experience. See blog post
With the Leap Motion Unity Core Assets and Modules, you can start building right away with features like custom-designed hands, user interfaces, and event triggers.
The plugin brings new features like rigged character hands, Image Hands, passthrough, and built-in support for the Oculus Rift. See blog post
Leap Motion’s new Orion software represents a radical shift in our controller’s ability to see your hands. In tandem, we’ve also been giving our Unity
With countless new virtual worlds just around the corner, the future is already taking shape in hardware labs and hidden codebases. How we can make
Orion Helps Make Virtual Reality Accessible to All; Your Hands Are All You Need to Interact With VR/AR San Francisco, CA – February 17, 2016
Seoul, South Korea – October 16, 2015 *The following is an unofficial English translation of a press release distributed by SK Telecom, originally published on
From the operating room to virtual reality, here are five ways that people are using Leap Motion tech for medical and assistive applications. See blog